3D game engine design : a practical approach to real-time computer graphics / David H. Eberly.
Material type:
TextPublication details: San Francisco : Morgan Kaufmann, c2001.Description: xxviii, 561 p. : ill. (some col.) ; 24 cm. + 1 computer optical disc (4 3/4 in.)ISBN: - 1558605932
- T385 .E373 2001
| Item type | Current library | Collection | Call number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|
BOOK
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Thika Main Campus Library General Stacks | BK | T385 .E373 2001 (Browse shelf(Opens below)) | Available | MKU114518 |
Includes bibliographical references and index.
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