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3D game engine design : a practical approach to real-time computer graphics / David H. Eberly.

By: Material type: TextTextPublication details: San Francisco : Morgan Kaufmann, c2001.Description: xxviii, 561 p. : ill. (some col.) ; 24 cm. + 1 computer optical disc (4 3/4 in.)ISBN:
  • 1558605932
Subject(s): LOC classification:
  • T385 .E373 2001
Online resources:
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Holdings
Item type Current library Collection Call number Status Date due Barcode
BOOK BOOK Thika Main Campus Library General Stacks BK T385 .E373 2001 (Browse shelf(Opens below)) Available MKU114518

Includes bibliographical references and index.

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